1. Faust’s sprite has hair, hands, and a neutral facial expression now.  I think when I design her clothes, I’m going to give her a pince-nez like this one.

     
  2. Detail from an in-progress Queen At Arms background.

     
  3. Sketched up Faust’s pose this weekend.

    Faust is a middle-aged science (philosophy?) professor - chubby from a desk-based life of research, writing, and grading papers.  Her rigid posture and sloping shoulders make her sort of the physical antithesis to Mephisto.

     
  4. Mephisto has some clothes now.  Well… most of her clothes are drawn now, anyway.  Her sword needs a hilt yet, and I still have to decide on a design for her steel codpiece thing she’ll be wearing over her pants (leggings?). <_<

    Can’t wait to finish painting this and give her some more facial expressions.

     
  5. serenityfrost:

    meagantrott:

    The mechanist yard background for Queen At Arms with a partially-built siege engine and a combat training area in the distance.  Also tons and tons of black powder.

    The barrels full of gunpowder are clearly labeled. That’s so the guys using barrels for training purposes don’t grab one by mistake. My favorite one is the one in the front that says EXPOLDE. I just adore Meagan’s details.

    Hahaha, it was supposed to be the “CK POWDE” from “black powder”, but I like “EXPOLDE” way better, and I can’t unsee it now anyway.  XD

     
  6. The mechanist yard background for Queen At Arms with a partially-built siege engine and a combat training area in the distance.  Also tons and tons of black powder.

     
  7. Progress on Mephistopheles’ sprite for my visual novel prototype. 

    Her face is loosely based on Lucy Liu, because of her amazing freakin’ cheekbones.

     
  8. A new Queen At Arms background in the works.  

     
  9. serenityfrost:

    meagantrott:

    Oh boy, who’s ready for some more grainy, unevenly-lit sketchbook photos?  :D

    I sketched up the main pose for Mephistopheles this afternoon (for my visual novel prototype).  My next step is to basically trace over this in Photoshop and add detail.  The layers make it easier to play around with different facial features, outfit designs, and so forth.

    *sigh*  With me painting so many backgrounds and environments, my figure drawing has gotten rusty.  She definitely has a couple anatomical issues I’ll clean up in PS.

    I think this looks pretty good, actually. It’s a natural pose, and the curves work out like they’re meant to. Though, given where the belly-button is implied to be, the pelvis might be a touch long. Also, do you think Mephistopheles would have a feminine hip swish while standing?

    My thought is that Mephisto is a very animated person, so I picked an exaggerated pose with dramatic contrapposto to kind of suggest that she’s moving around all the time, even though the sprite doesn’t literally show it.  She’ll be in sharp contrast to Faust, who I’m imagining as standing with her arms crossed, maybe hunched forward slightly.

    (Note about the pronouns to anyone who missed my earlier posts:  This is a ladies-only interpretation of Goethe’s Faust.  ^_^) 

    Anatomically, I’m less worried about her hips and more about the shoulder on the left.  It looks like it’s floating away.  XP

     
  10. Oh boy, who’s ready for some more grainy, unevenly-lit sketchbook photos?  :D

    I sketched up the main pose for Mephistopheles this afternoon (for my visual novel prototype).  My next step is to basically trace over this in Photoshop and add detail.  The layers make it easier to play around with different facial features, outfit designs, and so forth.

    *sigh*  With me painting so many backgrounds and environments, my figure drawing has gotten rusty.  She definitely has a couple anatomical issues I’ll clean up in PS.